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Kakuro(Evil) https://gridpuzzle.com/kakuro/8kv65

Latest score list for #8kv65

be
beauty a second ago
5'9''
gu
guest 3 minutes ago
17'22''
so
social 9 minutes ago
11'45''
sa
sandwich 26 minutes ago
10'38''
pe
petrol 39 minutes ago
18'49''
in
intergration 43 minutes ago
9'53''
an
anonymous an hour ago
9'29''
cr
credit an hour ago
13'21''
in
intergration 27 minutes ago
10'3''
me
medical an hour ago
14'17''

Latest score list for Kakuro

Ur
Urgent solved puzzle No#29d1z;
18'55''
gu
guest solved puzzle No#9e8wq;
6'0''
Ur
Urgent solved puzzle No#292j5;
18'31''
gu
guest solved puzzle No#292qy;
4'38''
gu
guest solved puzzle No#8wdqx;
19'17''
in
intergration solved puzzle No#29d1z;
17'21''
gu
guest solved puzzle No#xgmmd;
5'58''
an
anonymous solved puzzle No#j86z1;
15'55''
an
anonymous solved puzzle No#9e8wq;
13'42''
an
anonymous solved puzzle No#8wdqx;
10'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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