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7
38
11
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15
6
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28
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28
6
14
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7
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1
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1
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9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/8wg42

Latest score list for #8wg42

de
degree a second ago
13'35''
in
injury 9 minutes ago
9'52''
Wi
William 33 minutes ago
10'51''
an
anonymous 50 minutes ago
17'26''
Wo
Workers 40 minutes ago
3'48''
gu
guest 20 minutes ago
14'42''
Re
Recovery 31 minutes ago
19'31''
an
anonymous an hour ago
11'31''
an
anonymous an hour ago
15'11''
gu
guest an hour ago
6'31''

Latest score list for Kakuro

an
anonymous solved puzzle No#9w1jk;
17'29''
gu
guest solved puzzle No#d47np;
7'31''
fa
farmstand solved puzzle No#mpdqr;
14'4''
an
anonymous solved puzzle No#xw4qx;
10'4''
an
anonymous solved puzzle No#d47np;
3'33''
Be
Benjamin solved puzzle No#v0y6k;
5'6''
Ga
Gas solved puzzle No#1pkk0;
6'21''
gu
guest solved puzzle No#k6pn5;
14'52''
Fi
Fitness solved puzzle No#9w1jk;
6'39''
gu
guest solved puzzle No#9q08x;
8'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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