38
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32
38
19
9
34
15
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24
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32
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25
7
11
16
8
10
1
1
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6
7
8
9
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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/9eq0w

Latest score list for #9eq0w

Do
Donate a second ago
10'57''
re
relief 19 minutes ago
16'40''
gu
guest 26 minutes ago
16'48''
an
anonymous 22 minutes ago
11'13''
Li
Liam 46 minutes ago
5'45''
gu
guest 38 minutes ago
15'40''
gu
guest 56 minutes ago
12'21''
Is
Isabella 2 hours ago
17'1''
an
anonymous an hour ago
14'32''
At
Attorney 2 hours ago
3'44''

Latest score list for Kakuro

an
anonymous solved puzzle No#51w2w;
6'27''
gu
guest solved puzzle No#51w2w;
3'57''
gu
guest solved puzzle No#qn4xv;
19'55''
La
Lawsuit solved puzzle No#4dj1e;
12'11''
Wi
William solved puzzle No#vw0p4;
7'17''
Ja
James solved puzzle No#51w2w;
6'47''
Ma
Mason solved puzzle No#qn97v;
4'41''
gu
guest solved puzzle No#qn97v;
7'51''
an
anonymous solved puzzle No#qn97v;
19'53''
re
repair solved puzzle No#4dj1e;
15'54''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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