14
6
34
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9
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29
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6
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29
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9
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41
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Kakuro(Evil) https://gridpuzzle.com/kakuro/9gx0w

Latest score list for #9gx0w

br
brother секунду назад
5'26''
Do
Donate 12 минут назад
9'49''
mo
motivation 18 минут назад
6'48''
gu
guest 59 минут назад
11'22''
an
anonymous час назад
11'14''
Pa
Paintless 33 минут назад
16'8''
gu
guest час назад
10'26''
Ab
Abigail 2 часов назад
18'1''
In
Internet час назад
10'0''
an
anonymous час назад
9'43''

Latest score list for Kakuro

an
anonymous solved puzzle No#ww22q;
10'36''
Ol
Olivia solved puzzle No#9q05q;
7'11''
gu
guest solved puzzle No#9q05q;
11'46''
in
insurance solved puzzle No#75zk9;
6'20''
an
anonymous solved puzzle No#9q05q;
9'12''
an
anonymous solved puzzle No#9q05q;
11'25''
gu
guest solved puzzle No#09x92;
14'24''
gu
guest solved puzzle No#09xdw;
18'29''
gu
guest solved puzzle No#erm1n;
15'2''
an
anonymous solved puzzle No#zywmv;
5'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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