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Kakuro(Evil) https://gridpuzzle.com/kakuro/9n1z0

Latest score list for #9n1z0

in
intergration a second ago
4'0''
wa
warranty 16 minutes ago
9'36''
ma
makeup 7 minutes ago
17'24''
gu
guest 56 minutes ago
11'32''
gu
guest 31 minutes ago
17'36''
wo
workforce an hour ago
15'57''
in
intergration an hour ago
10'42''
gu
guest 41 minutes ago
13'2''
be
betmgm an hour ago
12'35''
Ol
Olivia 2 hours ago
3'26''

Latest score list for Kakuro

an
anonymous solved puzzle No#16wv6;
3'59''
Am
Amelia solved puzzle No#ekvz7;
6'45''
Ho
Hosting solved puzzle No#vrw04;
11'7''
Ev
Evelyn solved puzzle No#qmx0v;
5'25''
an
anonymous solved puzzle No#82q92;
18'29''
gu
guest solved puzzle No#yvqe6;
5'26''
an
anonymous solved puzzle No#vrwmd;
17'29''
fr
freelance solved puzzle No#0yx61;
18'51''
Re
Recovery solved puzzle No#7jr8k;
19'1''
Is
Isabella solved puzzle No#7jr8k;
12'50''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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