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Kakuro(Evil) https://gridpuzzle.com/kakuro/9n90k

Latest score list for #9n90k

an
anonymous a second ago
8'50''
Cl
Classes 11 minutes ago
10'44''
an
anonymous 37 minutes ago
6'25''
gu
guest 18 minutes ago
18'20''
an
anonymous an hour ago
12'31''
Wi
William an hour ago
16'23''
an
anonymous an hour ago
14'21''
Em
Emma 46 minutes ago
19'34''
El
Electricity an hour ago
19'43''
El
Electricity 2 hours ago
9'53''

Latest score list for Kakuro

in
injury solved puzzle No#dmyd0;
16'45''
fa
family solved puzzle No#7r851;
15'54''
gu
guest solved puzzle No#5wp7d;
11'7''
se
semrush solved puzzle No#zg1my;
16'13''
an
anonymous solved puzzle No#20gpz;
17'31''
an
anonymous solved puzzle No#jnxd5;
15'15''
an
anonymous solved puzzle No#v8yqk;
15'20''
gu
guest solved puzzle No#n50r5;
14'4''
re
refinancing solved puzzle No#5wp7d;
9'59''
gu
guest solved puzzle No#5w7xr;
13'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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