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17
9
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8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/9wmv0

Latest score list for #9wmv0

ph
photography sekunti sitten
5'2''
wo
workforce 18 minuuttia sitten
12'11''
su
sundays dog 13 minuuttia sitten
18'47''
Be
Benjamin 15 minuuttia sitten
5'20''
We
Weight loss tunti sitten
9'43''
Fi
Fitness tunti sitten
19'29''
bu
business tunti sitten
16'27''
gu
guest tunti sitten
8'53''
Ol
Oliver tunti sitten
7'40''
an
anonymous tunti sitten
15'10''

Latest score list for Kakuro

Pa
Paintless solved puzzle No#odm1v;
8'5''
Ol
Olivia solved puzzle No#3wgzk;
18'13''
se
sell cash solved puzzle No#lp20v;
11'9''
ph
photography solved puzzle No#l2py9;
11'41''
gu
guest solved puzzle No#3exxn;
11'58''
so
social solved puzzle No#3exxn;
9'28''
gu
guest solved puzzle No#lp20v;
8'49''
re
relief solved puzzle No#3wgzk;
6'40''
ph
phone solved puzzle No#3775m;
9'2''
gu
guest solved puzzle No#3n2nw;
14'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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