10
8
16
11
16
40
4
8
10
10
20
16
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27
26
16
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37
13
16
8
13
23
17
23
6
4
28
10
12
17
17
5
16
7
4
12
10
18
11
5
17
27
11
15
14
17
14
12
16
35
5
17
24
1
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3
4
5
6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/dd0rp

Latest score list for #dd0rp

Ol
Olivia för en sekund sedan
5'19''
Tr
Trading 3 minuter sedan
8'42''
Em
Emma 22 minuter sedan
8'39''
cr
credit 34 minuter sedan
15'16''
gu
guest 37 minuter sedan
5'0''
an
anonymous för en timme sedan
13'22''
an
anonymous för en timme sedan
9'28''
gu
guest 32 minuter sedan
7'21''
Ol
Olivia 2 timmar sedan
11'0''
be
betting 52 minuter sedan
15'56''

Latest score list for Kakuro

an
anonymous solved puzzle No#pj2jz;
15'19''
an
anonymous solved puzzle No#52e0w;
3'48''
gu
guest solved puzzle No#e54k2;
15'13''
fr
freelance solved puzzle No#x0vjd;
10'20''
sh
shopping solved puzzle No#z05ee;
6'40''
El
Elijah solved puzzle No#64qwr;
7'19''
an
anonymous solved puzzle No#e54k2;
10'46''
da
damage solved puzzle No#4jrq4;
14'10''
gu
guest solved puzzle No#y06v1;
10'26''
Wo
Workers solved puzzle No#n8k2w;
13'28''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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