3
7
7
5
14
29
31
16
3
11
14
10
33
16
15
13
6
10
24
3
25
3
12
22
11
16
6
7
3
3
14
5
12
19
8
5
7
20
3
10
8
3
5
10
3
3
8
3
11
3
15
37
18
4
3
3
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/dd4dj

Latest score list for #dd4dj

an
anonymous a second ago
13'28''
Ha
Hail car 12 minutes ago
15'43''
an
anonymous 35 minutes ago
10'43''
in
intergration 18 minutes ago
11'43''
an
anonymous an hour ago
6'49''
fi
fishing 56 minutes ago
15'19''
pr
programs an hour ago
11'33''
Am
Amelia an hour ago
10'30''
Pr
Prestashop an hour ago
3'46''
so
software 37 minutes ago
13'28''

Latest score list for Kakuro

gu
guest solved puzzle No#qn7ye;
18'11''
Lo
Loans solved puzzle No#m8we2;
15'6''
an
anonymous solved puzzle No#xw111;
16'12''
Tr
Treatment solved puzzle No#xw19p;
10'9''
Pa
Paintless solved puzzle No#ndevw;
7'35''
Wi
William solved puzzle No#wwvpy;
7'30''
Pr
Prestashop solved puzzle No#8k0xx;
15'24''
Bi
Bitcoin solved puzzle No#9n4gw;
16'39''
se
semrush solved puzzle No#qnpd2;
5'10''
gu
guest solved puzzle No#4d0k4;
16'20''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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