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5
11
27
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9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/dmmd7

Latest score list for #dmmd7

se
semrush sekunti sitten
8'37''
Ja
James 4 minuuttia sitten
13'11''
Bi
Bitcoin 36 minuuttia sitten
16'42''
gu
guest 48 minuuttia sitten
7'49''
an
anonymous tunti sitten
16'25''
Ma
Mason 32 minuuttia sitten
17'24''
my
myloancare tunti sitten
15'23''
ma
masters tunti sitten
8'16''
wa
warranty 2 tuntia sitten
7'47''
gu
guest tunti sitten
6'51''

Latest score list for Kakuro

an
anonymous solved puzzle No#654e5;
3'55''
fa
family solved puzzle No#2pk99;
19'16''
gu
guest solved puzzle No#vwwny;
12'1''
an
anonymous solved puzzle No#2pk99;
13'14''
pe
petrol solved puzzle No#rpedg;
13'22''
an
anonymous solved puzzle No#vwzw9;
9'1''
ph
photography solved puzzle No#654e5;
6'19''
Lo
Loans solved puzzle No#vwwny;
14'41''
sa
sandwich solved puzzle No#0p168;
15'5''
pr
programs solved puzzle No#d4dkv;
7'1''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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