21
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44
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34
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9
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25
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8
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14
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16
5
11
27
13
15
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8
9
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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/dmmd7

Latest score list for #dmmd7

an
anonymous vor einer Sekunde
8'8''
an
anonymous vor 10 Minuten
5'33''
No
Noah vor 25 Minuten
5'24''
La
Lawsuit vor 37 Minuten
19'23''
gu
guest vor einer Stunde
3'50''
my
myloancare vor 58 Minuten
8'4''
an
anonymous vor einer Stunde
5'17''
re
repair vor einer Stunde
4'46''
gu
guest vor einer Stunde
16'23''
Is
Isabella vor 33 Minuten
16'44''

Latest score list for Kakuro

in
intergration solved puzzle No#9qp2r;
9'15''
gu
guest solved puzzle No#ywn1p;
8'26''
an
anonymous solved puzzle No#qnwx9;
15'31''
te
teriyaki solved puzzle No#9qp2r;
8'33''
Tr
Trading solved puzzle No#qnwx9;
7'44''
in
injury solved puzzle No#9n48q;
13'14''
Mi
Mia solved puzzle No#rpvmg;
19'20''
mo
mortgage solved puzzle No#51gk9;
12'28''
re
relief solved puzzle No#j9529;
6'29''
Ja
Jacob solved puzzle No#2pevd;
19'13''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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