12
7
10
14
13
10
11
2
9
29
8
42
9
5
5
19
16
5
14
5
24
16
19
11
22
7
20
14
16
16
9
12
10
14
12
14
9
26
24
6
10
2
19
1
5
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/dmmp2

Latest score list for #dmmp2

Ev
Evelyn een seconde geleden
19'5''
gu
guest 12 minuten geleden
14'28''
ov
overtons 21 minuten geleden
17'32''
Ur
Urgent 48 minuten geleden
9'55''
re
repair een uur geleden
12'6''
Ja
James een uur geleden
13'28''
Lo
Loans 58 minuten geleden
10'32''
Ha
Hail car 50 minuten geleden
9'33''
Ja
Jacob een uur geleden
6'34''
Ol
Olivia een uur geleden
10'51''

Latest score list for Kakuro

Sh
Shopify solved puzzle No#45504;
18'45''
wo
workforce solved puzzle No#qzm9g;
7'16''
an
anonymous solved puzzle No#8zd6x;
16'59''
Pr
Prestashop solved puzzle No#wev90;
11'11''
gu
guest solved puzzle No#96gyr;
10'30''
gu
guest solved puzzle No#gw8rm;
7'52''
Fi
Fitness solved puzzle No#96qyw;
15'32''
so
social solved puzzle No#y1y2n;
19'27''
an
anonymous solved puzzle No#45wkg;
13'57''
Is
Isabella solved puzzle No#206dd;
7'58''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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