7
36
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40
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14
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9
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9
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19
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7
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31
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13
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7
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1
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6
7
8
9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/dpzj2

Latest score list for #dpzj2

gu
guest a second ago
11'29''
an
anonymous 9 minutes ago
3'30''
Au
Automotive 20 minutes ago
11'20''
Re
Recovery 38 minutes ago
6'27''
an
anonymous 53 minutes ago
17'55''
El
Elijah 53 minutes ago
10'18''
la
lawyer 23 minutes ago
7'31''
se
sell cash 43 minutes ago
13'21''
an
anonymous an hour ago
19'55''
gu
guest 2 hours ago
18'53''

Latest score list for Kakuro

an
anonymous solved puzzle No#dnx82;
6'21''
Fi
Fitness solved puzzle No#82x4k;
5'57''
cr
credit solved puzzle No#qn58e;
8'59''
gu
guest solved puzzle No#qmkxq;
14'57''
gu
guest solved puzzle No#2p44y;
13'2''
cr
crackstreams solved puzzle No#eqy1g;
14'10''
Bi
Bitcoin solved puzzle No#82925;
16'5''
an
anonymous solved puzzle No#82x4k;
10'31''
pr
programs solved puzzle No#82x4k;
17'20''
ph
photography solved puzzle No#1p4ek;
13'15''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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