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Kakuro(Easy) https://gridpuzzle.com/kakuro/dwm70

Latest score list for #dwm70

be
betmgm 한 초 전
6'28''
so
software 6 분 전
9'3''
gu
guest 24 분 전
17'51''
an
anonymous 22 분 전
15'43''
Ur
Urgent 49 분 전
7'21''
an
anonymous 20 분 전
10'2''
We
Weight loss 57 분 전
10'59''
Ho
Hosting 32 분 전
4'41''
be
betting 2 시간 전
15'11''
Do
Donate 48 분 전
17'53''

Latest score list for Kakuro

te
technology solved puzzle No#7j729;
4'23''
an
anonymous solved puzzle No#7j729;
13'34''
gu
guest solved puzzle No#j8gm5;
7'8''
su
sundays dog solved puzzle No#zvdjy;
11'19''
Ga
Gas solved puzzle No#pn5kr;
13'7''
br
brother solved puzzle No#mjw4z;
4'59''
gu
guest solved puzzle No#7j729;
4'59''
fi
finance solved puzzle No#pn5kr;
4'1''
Tr
Treatment solved puzzle No#n296x;
17'2''
At
Attorney solved puzzle No#mjw4z;
15'20''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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