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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/en74n

Latest score list for #en74n

an
anonymous vor einer Sekunde
6'22''
El
Electricity vor 10 Minuten
11'30''
Wi
William vor 9 Minuten
13'17''
gu
guest vor 47 Minuten
12'46''
cr
credit vor 33 Minuten
14'31''
la
lawyer vor einer Stunde
18'3''
El
Electricity vor 39 Minuten
18'8''
ma
magento vor 27 Minuten
15'8''
an
anonymous vor 30 Minuten
5'29''
Ha
Hail car vor 37 Minuten
17'50''

Latest score list for Kakuro

de
degree solved puzzle No#xpd21;
16'39''
So
Sophia solved puzzle No#1g8q9;
13'22''
gu
guest solved puzzle No#jpxx9;
8'8''
gu
guest solved puzzle No#9gjpr;
5'28''
be
betmgm solved puzzle No#xpd21;
4'40''
Ja
Jacob solved puzzle No#y9gzp;
16'50''
gu
guest solved puzzle No#59yn0;
18'53''
se
settlements solved puzzle No#zgkmv;
18'46''
ph
photography solved puzzle No#1g7v0;
4'40''
gu
guest solved puzzle No#zgkmv;
14'1''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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