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Kakuro(Evil) https://gridpuzzle.com/kakuro/er78g

Latest score list for #er78g

an
anonymous a second ago
11'1''
gu
guest 4 minutes ago
8'37''
an
anonymous 32 minutes ago
18'39''
ma
make money 13 minutes ago
16'59''
gu
guest 31 minutes ago
4'30''
ou
outsource an hour ago
14'47''
Lo
Loans an hour ago
8'51''
an
anonymous 25 minutes ago
8'28''
do
doctors 45 minutes ago
15'12''
gu
guest an hour ago
13'21''

Latest score list for Kakuro

El
Elijah solved puzzle No#j9nd9;
14'30''
cr
credit solved puzzle No#xwzw8;
12'6''
so
social solved puzzle No#j9nd9;
11'41''
At
Attorney solved puzzle No#wwedk;
7'19''
gu
guest solved puzzle No#wwedk;
14'32''
ma
majority solved puzzle No#75j6m;
19'33''
gu
guest solved puzzle No#j9nd9;
4'57''
an
anonymous solved puzzle No#xwzw8;
19'30''
Ma
Mason solved puzzle No#ywq0n;
13'23''
an
anonymous solved puzzle No#ywq0n;
13'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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