14
34
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33
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31
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27
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9
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11
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15
11
1
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4
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8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/gnevm

Latest score list for #gnevm

Li
Liam 剛剛
15'9''
gu
guest 6分鐘前
11'13''
Co
Conference 22分鐘前
3'56''
fr
freelance 33分鐘前
18'20''
ma
masters 46分鐘前
14'59''
La
Lawsuit 一小時前
18'17''
Wi
William 40分鐘前
8'16''
gu
guest 一小時前
18'45''
an
anonymous 一小時前
7'35''
wa
warranty 58分鐘前
12'46''

Latest score list for Kakuro

Ch
Charlotte solved puzzle No#jpq8e;
15'40''
No
Noah solved puzzle No#pp52r;
4'15''
so
software solved puzzle No#59z6d;
6'4''
li
lightroom solved puzzle No#n5n6r;
16'42''
mo
motivation solved puzzle No#591gr;
19'10''
an
anonymous solved puzzle No#n5n6r;
19'55''
Am
Amelia solved puzzle No#n5n6r;
5'12''
an
anonymous solved puzzle No#59z6d;
17'43''
an
anonymous solved puzzle No#59z6d;
14'9''
so
software solved puzzle No#pp52r;
11'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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