16
13
11
43
15
9
16
6
14
4
8
37
12
37
24
14
5
8
25
9
31
13
15
7
15
37
16
34
6
14
16
17
4
14
26
9
10
17
9
15
37
15
3
7
17
17
17
15
14
18
11
14
16
17
9
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/gq1n2

Latest score list for #gq1n2

an
anonymous a second ago
5'55''
ou
outsource 15 minutes ago
13'13''
At
Attorney 6 minutes ago
5'58''
ph
phone 30 minutes ago
12'36''
ma
makeup 39 minutes ago
3'31''
gu
guest an hour ago
8'51''
gu
guest 36 minutes ago
16'36''
re
realtor 2 hours ago
14'10''
re
repair 2 hours ago
18'56''
gu
guest 41 minutes ago
19'50''

Latest score list for Kakuro

an
anonymous solved puzzle No#rwg2y;
12'25''
gu
guest solved puzzle No#pqe4z;
8'12''
an
anonymous solved puzzle No#45v6p;
16'27''
gu
guest solved puzzle No#45v6p;
17'24''
El
Elijah solved puzzle No#1ymrd;
4'50''
gu
guest solved puzzle No#xp4jd;
4'3''
gu
guest solved puzzle No#zpzmy;
19'48''
an
anonymous solved puzzle No#gqx0m;
18'17''
In
Internet solved puzzle No#nwe25;
10'37''
Tr
Trading solved puzzle No#xpre8;
18'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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