17
15
26
13
41
3
22
3
11
24
17
31
19
18
39
30
17
33
4
14
17
9
3
5
23
6
12
18
8
28
16
16
34
14
8
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/gq4p1

Latest score list for #gq4p1

Ur
Urgent há um segundo
8'31''
ph
photography 6 minutos atrás
19'41''
gu
guest 25 minutos atrás
4'51''
cr
crackstreams 39 minutos atrás
13'42''
We
Weight loss há uma hora
5'4''
gu
guest 26 minutos atrás
15'30''
Wi
William 27 minutos atrás
4'25''
wa
warranty há uma hora
3'50''
an
anonymous há uma hora
4'50''
an
anonymous 2 horas atrás
3'50''

Latest score list for Kakuro

Cl
Claim solved puzzle No#n5gkk;
19'12''
an
anonymous solved puzzle No#8ze55;
9'36''
pe
petrol solved puzzle No#20m78;
5'53''
an
anonymous solved puzzle No#n5gkk;
7'2''
gu
guest solved puzzle No#v8jjk;
5'21''
gu
guest solved puzzle No#8ze55;
4'43''
gu
guest solved puzzle No#ejmmn;
13'20''
gu
guest solved puzzle No#n5gkk;
6'10''
be
betting solved puzzle No#6dgn5;
7'19''
gu
guest solved puzzle No#7rz41;
7'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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