17
17
21
28
7
19
25
22
11
4
9
17
24
19
8
3
33
7
12
16
11
25
16
9
4
11
4
17
17
8
11
31
4
16
30
14
28
30
15
3
5
17
22
12
9
2
22
5
15
17
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13
11
22
26
6
4
11
3
10
26
11
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/gwxm4

Latest score list for #gwxm4

gu
guest a second ago
5'1''
my
myloancare 3 minutes ago
18'42''
In
Internet 25 minutes ago
17'23''
su
sundays dog 33 minutes ago
12'38''
gu
guest 57 minutes ago
13'50''
an
anonymous 23 minutes ago
11'34''
be
beauty 34 minutes ago
17'17''
In
Internet 55 minutes ago
12'33''
an
anonymous 52 minutes ago
17'17''
gu
guest 2 hours ago
16'16''

Latest score list for Kakuro

an
anonymous solved puzzle No#dmx10;
13'31''
Wo
Workers solved puzzle No#dmw07;
13'31''
gu
guest solved puzzle No#dmw07;
17'57''
Ur
Urgent solved puzzle No#jner1;
9'16''
ph
phone solved puzzle No#w8yqk;
14'4''
an
anonymous solved puzzle No#w8zky;
8'3''
Ol
Oliver solved puzzle No#dmw07;
18'52''
de
degree solved puzzle No#w8yqk;
8'51''
Co
Conference solved puzzle No#qznge;
18'21''
an
anonymous solved puzzle No#w8z1y;
7'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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