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Kakuro(Hard) https://gridpuzzle.com/kakuro/jeqm1

Latest score list for #jeqm1

an
anonymous il y a une seconde
6'32''
yo
youtube il y a 16 minutes
8'27''
re
restoration il y a 38 minutes
8'56''
Ol
Oliver il y a 11 minutes
17'22''
Re
Rehab il y a 47 minutes
13'6''
So
Sophia il y a une heure
14'39''
Ch
Charlotte il y a une heure
7'13''
In
Internet il y a 31 minutes
19'32''
an
anonymous il y a une heure
7'11''
in
injury il y a une heure
3'32''

Latest score list for Kakuro

an
anonymous solved puzzle No#654e5;
3'55''
fa
family solved puzzle No#2pk99;
19'16''
gu
guest solved puzzle No#vwwny;
12'1''
an
anonymous solved puzzle No#2pk99;
13'14''
pe
petrol solved puzzle No#rpedg;
13'22''
an
anonymous solved puzzle No#vwzw9;
9'1''
ph
photography solved puzzle No#654e5;
6'19''
Lo
Loans solved puzzle No#vwwny;
14'41''
sa
sandwich solved puzzle No#0p168;
15'5''
pr
programs solved puzzle No#d4dkv;
7'1''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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