18
11
30
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21
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10
18
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29
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7
29
13
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6
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18
6
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22
14
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5
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29
6
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13
1
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8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/jn1z1

Latest score list for #jn1z1

ph
phone a second ago
4'57''
an
anonymous 7 minutes ago
14'50''
ma
makeup 27 minutes ago
10'3''
Ch
Charlotte 24 minutes ago
17'21''
an
anonymous 30 minutes ago
4'6''
gu
guest an hour ago
6'50''
At
Attorney an hour ago
6'12''
an
anonymous 38 minutes ago
4'12''
cr
credit 2 hours ago
14'7''
gu
guest an hour ago
14'38''

Latest score list for Kakuro

te
technology solved puzzle No#7j729;
4'23''
an
anonymous solved puzzle No#7j729;
13'34''
gu
guest solved puzzle No#j8gm5;
7'8''
su
sundays dog solved puzzle No#zvdjy;
11'19''
Ga
Gas solved puzzle No#pn5kr;
13'7''
br
brother solved puzzle No#mjw4z;
4'59''
gu
guest solved puzzle No#7j729;
4'59''
fi
finance solved puzzle No#pn5kr;
4'1''
Tr
Treatment solved puzzle No#n296x;
17'2''
At
Attorney solved puzzle No#mjw4z;
15'20''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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