6
21
4
3
9
3
6
3
43
17
3
2
1
14
28
28
3
6
9
15
6
9
20
15
4
15
6
5
10
7
25
18
10
10
9
8
5
3
13
19
4
10
11
6
5
19
4
9
6
1
22
8
1
2
3
4
5
6
7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/ej1n2

Latest score list for #ej1n2

In
Investing a second ago
9'20''
Ur
Urgent 11 minutes ago
7'29''
At
Attorney 34 minutes ago
17'52''
re
restoration 47 minutes ago
3'45''
an
anonymous 17 minutes ago
16'49''
gu
guest 16 minutes ago
6'29''
an
anonymous an hour ago
19'3''
be
betmgm an hour ago
4'52''
ma
magento 55 minutes ago
13'38''
gu
guest an hour ago
4'51''

Latest score list for Kakuro

wo
workforce solved puzzle No#r8j4y;
5'29''
da
damage solved puzzle No#r8j4y;
17'21''
an
anonymous solved puzzle No#ppw8g;
15'1''
gu
guest solved puzzle No#96qyw;
12'36''
an
anonymous solved puzzle No#jnwmy;
16'1''
re
relief solved puzzle No#y194p;
7'45''
ma
masters solved puzzle No#w88yq;
14'39''
la
lawyer solved puzzle No#zqdjy;
13'24''
ch
chocolate solved puzzle No#zqdjy;
4'29''
pr
premium solved puzzle No#r8j4y;
11'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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