33
16
8
9
14
16
28
8
10
8
8
21
9
6
33
1
3
8
21
15
5
13
16
8
41
11
11
20
3
3
10
20
17
6
12
42
15
6
8
8
22
23
20
8
25
7
25
16
16
38
2
8
7
15
8
8
21
8
16
15
8
25
7
5
8
8
2
8
3
16
1
2
3
4
5
6
7
8
9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/jp0g1

Latest score list for #jp0g1

sp
specialist a second ago
18'24''
gu
guest 19 minutes ago
3'21''
an
anonymous 32 minutes ago
10'48''
an
anonymous 38 minutes ago
10'30''
yo
youtube 31 minutes ago
11'24''
pr
programs 31 minutes ago
4'13''
an
anonymous an hour ago
5'28''
Sh
Shopify 2 hours ago
11'21''
an
anonymous 39 minutes ago
12'2''
fi
fishing an hour ago
14'8''

Latest score list for Kakuro

in
intergration solved puzzle No#o62dq;
8'18''
Be
Benjamin solved puzzle No#3j6n5;
9'53''
so
social solved puzzle No#l2gy5;
13'18''
pr
programs solved puzzle No#l88y4;
6'40''
fa
family solved puzzle No#l58vw;
9'23''
Av
Ava solved puzzle No#374vm;
19'58''
so
software solved puzzle No#l58vw;
17'15''
Bi
Bitcoin solved puzzle No#l25vd;
7'38''
fi
finance solved puzzle No#31d66;
5'16''
gu
guest solved puzzle No#374vm;
16'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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