10
20
15
3
11
5
12
14
12
7
16
8
5
4
12
44
3
15
25
39
5
41
3
10
12
10
3
11
16
22
28
16
9
11
16
8
12
23
21
7
3
15
15
10
15
5
19
14
16
14
17
5
21
35
16
14
13
9
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/jpd55

Latest score list for #jpd55

fr
freelance een seconde geleden
10'54''
re
relief 9 minuten geleden
5'35''
in
intergration 26 minuten geleden
9'39''
bu
business 44 minuten geleden
12'3''
gu
guest 45 minuten geleden
7'47''
Re
Recovery een uur geleden
14'33''
sp
specialist 27 minuten geleden
10'29''
in
injury 46 minuten geleden
12'46''
ma
masters een uur geleden
6'10''
ov
overtons een uur geleden
11'9''

Latest score list for Kakuro

an
anonymous solved puzzle No#16wv6;
3'59''
Am
Amelia solved puzzle No#ekvz7;
6'45''
Ho
Hosting solved puzzle No#vrw04;
11'7''
Ev
Evelyn solved puzzle No#qmx0v;
5'25''
an
anonymous solved puzzle No#82q92;
18'29''
gu
guest solved puzzle No#yvqe6;
5'26''
an
anonymous solved puzzle No#vrwmd;
17'29''
fr
freelance solved puzzle No#0yx61;
18'51''
Re
Recovery solved puzzle No#7jr8k;
19'1''
Is
Isabella solved puzzle No#7jr8k;
12'50''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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