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Kakuro(Easy) https://gridpuzzle.com/kakuro/kn07m

Latest score list for #kn07m

Av
Ava een seconde geleden
5'57''
Tr
Trading 18 minuten geleden
4'12''
sh
shopping 10 minuten geleden
10'4''
an
anonymous 17 minuten geleden
13'31''
de
degree 24 minuten geleden
9'27''
an
anonymous 25 minuten geleden
8'19''
wa
warranty 36 minuten geleden
17'37''
an
anonymous 29 minuten geleden
14'25''
an
anonymous 2 uur geleden
18'9''
fr
freelance 50 minuten geleden
15'26''

Latest score list for Kakuro

ma
makeup solved puzzle No#qzzzg;
14'18''
gu
guest solved puzzle No#r8p44;
11'53''
re
relief solved puzzle No#ppr6v;
7'2''
an
anonymous solved puzzle No#45964;
10'3''
Ol
Oliver solved puzzle No#08968;
17'38''
cr
crackstreams solved puzzle No#x806x;
15'42''
an
anonymous solved puzzle No#ppr6v;
15'14''
gu
guest solved puzzle No#45wy4;
6'14''
ov
overtons solved puzzle No#qzzzg;
9'26''
gu
guest solved puzzle No#966dr;
15'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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