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Kakuro(Easy) https://gridpuzzle.com/kakuro/lm872

Latest score list for #lm872

fa
farmstand a second ago
10'2''
st
stock price 16 minutes ago
4'24''
gu
guest 26 minutes ago
4'14''
gu
guest 46 minutes ago
10'28''
Tr
Trading 51 minutes ago
4'38''
El
Elijah an hour ago
16'16''
gu
guest an hour ago
18'20''
Ma
Mason 38 minutes ago
18'30''
an
anonymous 2 hours ago
7'32''
gu
guest an hour ago
6'16''

Latest score list for Kakuro

ma
make money solved puzzle No#zyd6e;
18'15''
Pr
Prestashop solved puzzle No#k6eqm;
8'34''
so
software solved puzzle No#4kn5g;
13'51''
gu
guest solved puzzle No#1n2j9;
19'4''
an
anonymous solved puzzle No#4kn5g;
5'42''
da
damage solved puzzle No#4kn5g;
15'57''
se
settlements solved puzzle No#2pevd;
3'38''
an
anonymous solved puzzle No#9q7er;
16'25''
se
sell cash solved puzzle No#zyd6e;
12'5''
an
anonymous solved puzzle No#89672;
8'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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