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23
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20
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10
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17
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8
9
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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/mjrkz

Latest score list for #mjrkz

Pr
Prestashop před sekundou
18'34''
an
anonymous 19 minutami před
18'31''
Em
Emma 22 minutami před
18'7''
an
anonymous 12 minutami před
6'14''
Em
Emma 15 minutami před
11'43''
Ch
Charlotte před hodinou
10'32''
We
Weight loss 47 minutami před
16'26''
gu
guest 2 hodinami před
4'49''
gu
guest 2 hodinami před
6'41''
Ma
Mason před hodinou
17'46''

Latest score list for Kakuro

an
anonymous solved puzzle No#qz2xv;
15'47''
fi
fishing solved puzzle No#1yw46;
18'26''
In
Internet solved puzzle No#zg5vv;
7'50''
an
anonymous solved puzzle No#r8pv1;
8'30''
No
Noah solved puzzle No#wev20;
8'2''
an
anonymous solved puzzle No#w8rjk;
12'23''
No
Noah solved puzzle No#m9gjw;
5'51''
Re
Rehab solved puzzle No#gw4k1;
11'29''
an
anonymous solved puzzle No#5w9y9;
8'23''
su
sundays dog solved puzzle No#w8rjk;
4'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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