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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/mp48r

Latest score list for #mp48r

in
intergration vor einer Sekunde
7'3''
gu
guest vor 5 Minuten
17'10''
At
Attorney vor 14 Minuten
3'59''
an
anonymous vor 45 Minuten
13'9''
gu
guest vor 23 Minuten
10'39''
st
stock price vor einer Stunde
9'8''
gu
guest vor einer Stunde
9'6''
wa
warranty vor 46 Minuten
11'31''
Au
Automotive vor einer Stunde
18'42''
yo
youtube vor einer Stunde
18'14''

Latest score list for Kakuro

an
anonymous solved puzzle No#g4xd1;
10'45''
an
anonymous solved puzzle No#v0gmy;
10'15''
Au
Automotive solved puzzle No#1nvj6;
6'8''
Em
Emma solved puzzle No#n2j65;
15'49''
ma
makeup solved puzzle No#6n1jj;
15'8''
an
anonymous solved puzzle No#6n1jj;
8'15''
br
brother solved puzzle No#21mr8;
16'31''
wa
warranty solved puzzle No#n2j65;
6'9''
an
anonymous solved puzzle No#6n1jj;
18'53''
Co
Conference solved puzzle No#re780;
18'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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