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Kakuro(Evil) https://gridpuzzle.com/kakuro/ndynr

Latest score list for #ndynr

gu
guest 刚刚
4'45''
Wo
Workers 18分钟前
15'53''
be
betmgm 26分钟前
6'51''
Wo
Workers 52分钟前
15'32''
Ol
Oliver 一小时前
10'8''
Wi
William 36分钟前
18'18''
El
Elijah 25分钟前
10'49''
gu
guest 一小时前
16'22''
La
Lawsuit 53分钟前
6'45''
gu
guest 一小时前
13'45''

Latest score list for Kakuro

an
anonymous solved puzzle No#q82r2;
15'54''
gu
guest solved puzzle No#q82r2;
10'7''
sp
specialist solved puzzle No#k85pm;
4'51''
ma
magento solved puzzle No#9eq1r;
10'45''
an
anonymous solved puzzle No#vrwmd;
6'52''
Re
Rehab solved puzzle No#0y661;
17'7''
pr
premium solved puzzle No#q82r2;
7'50''
re
restoration solved puzzle No#82q92;
13'10''
Pa
Paintless solved puzzle No#qmx0v;
19'22''
pr
programs solved puzzle No#9eq1r;
14'41''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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