18
3
6
11
8
7
17
3
15
21
22
7
6
18
21
5
18
9
10
38
17
6
22
13
3
21
7
10
3
5
22
11
14
4
11
14
12
14
7
6
12
9
19
21
22
8
13
11
16
14
26
41
16
24
16
15
1
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3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/nwvg5

Latest score list for #nwvg5

pr
programs a second ago
11'38''
an
anonymous 8 minutes ago
19'36''
an
anonymous 27 minutes ago
15'46''
Do
Donate 41 minutes ago
18'18''
gu
guest an hour ago
6'54''
Ol
Olivia an hour ago
13'50''
gu
guest 31 minutes ago
6'9''
be
beauty 35 minutes ago
14'26''
Ha
Hail car an hour ago
13'9''
an
anonymous 2 hours ago
15'2''

Latest score list for Kakuro

Re
Rehab solved puzzle No#rexyg;
11'7''
se
sell cash solved puzzle No#16wv6;
14'17''
an
anonymous solved puzzle No#82q92;
5'46''
mo
motivation solved puzzle No#qmx0v;
4'29''
be
beauty solved puzzle No#0y661;
13'8''
an
anonymous solved puzzle No#ek5g4;
10'34''
gu
guest solved puzzle No#16wv6;
17'26''
Ja
Jacob solved puzzle No#ekvz7;
11'11''
an
anonymous solved puzzle No#9eq1r;
10'17''
Au
Automotive solved puzzle No#ek5g4;
9'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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