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38
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33
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Kakuro(Evil) https://gridpuzzle.com/kakuro/nwwx5

Latest score list for #nwwx5

gu
guest vor einer Sekunde
8'15''
de
degree vor 18 Minuten
5'4''
Lo
Loans vor 14 Minuten
13'30''
gu
guest vor 50 Minuten
4'56''
an
anonymous vor 52 Minuten
13'51''
an
anonymous vor 26 Minuten
7'8''
an
anonymous vor 43 Minuten
18'17''
gu
guest vor einer Stunde
19'29''
ma
makeup vor 2 Stunden
7'0''
be
betting vor 2 Stunden
17'0''

Latest score list for Kakuro

Re
Rehab solved puzzle No#rexyg;
11'7''
se
sell cash solved puzzle No#16wv6;
14'17''
an
anonymous solved puzzle No#82q92;
5'46''
mo
motivation solved puzzle No#qmx0v;
4'29''
be
beauty solved puzzle No#0y661;
13'8''
an
anonymous solved puzzle No#ek5g4;
10'34''
gu
guest solved puzzle No#16wv6;
17'26''
Ja
Jacob solved puzzle No#ekvz7;
11'11''
an
anonymous solved puzzle No#9eq1r;
10'17''
Au
Automotive solved puzzle No#ek5g4;
9'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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