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Kakuro(Easy) https://gridpuzzle.com/kakuro/o65yj

Latest score list for #o65yj

gu
guest a second ago
14'33''
gu
guest 19 minutes ago
18'33''
an
anonymous 21 minutes ago
9'48''
gu
guest 43 minutes ago
11'5''
gu
guest an hour ago
19'39''
su
sundays dog 22 minutes ago
13'11''
gu
guest an hour ago
15'55''
sa
sandwich 50 minutes ago
3'28''
Au
Automotive an hour ago
10'33''
an
anonymous 2 hours ago
19'11''

Latest score list for Kakuro

fa
family solved puzzle No#k6pn5;
6'51''
ph
phone solved puzzle No#vwmk4;
9'48''
la
lawyer solved puzzle No#9w1jk;
3'52''
an
anonymous solved puzzle No#9nwjq;
14'51''
Ja
Jacob solved puzzle No#9nwjq;
13'52''
Au
Automotive solved puzzle No#1pkk0;
18'5''
gu
guest solved puzzle No#1pkk0;
15'27''
ov
overtons solved puzzle No#9q08x;
7'1''
gu
guest solved puzzle No#xw6r1;
16'28''
gu
guest solved puzzle No#4dxxg;
18'41''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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