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13
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9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/o6xrn

Latest score list for #o6xrn

gu
guest il y a une seconde
6'55''
At
Attorney il y a 5 minutes
15'11''
La
Lawyer il y a 32 minutes
5'59''
Cl
Claim il y a 19 minutes
5'55''
gu
guest il y a une heure
20'0''
an
anonymous il y a 19 minutes
12'21''
wo
workforce il y a 29 minutes
14'25''
gu
guest il y a 58 minutes
17'13''
gu
guest il y a une heure
9'8''
El
Electricity il y a 39 minutes
15'57''

Latest score list for Kakuro

gu
guest solved puzzle No#0zdv1;
7'7''
La
Lawyer solved puzzle No#159g0;
9'14''
Em
Emma solved puzzle No#dwe0v;
9'11''
he
healthcare solved puzzle No#dwe0v;
5'7''
in
intergration solved puzzle No#4jgp4;
14'21''
se
settlements solved puzzle No#e5zk2;
15'18''
Fi
Fitness solved puzzle No#dwxj0;
12'51''
an
anonymous solved puzzle No#dwxj0;
16'18''
Li
Liam solved puzzle No#dwdpv;
19'51''
sp
specialist solved puzzle No#dwdpv;
7'56''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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