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Kakuro(Evil) https://gridpuzzle.com/kakuro/p264r

Latest score list for #p264r

an
anonymous een seconde geleden
5'11''
Li
Liam 6 minuten geleden
16'36''
se
sell cash 21 minuten geleden
19'55''
re
relief 11 minuten geleden
16'51''
ph
photography 58 minuten geleden
4'19''
an
anonymous 45 minuten geleden
19'51''
wa
warranty 58 minuten geleden
4'13''
gu
guest een uur geleden
13'13''
gu
guest 2 uur geleden
19'14''
do
doctors een uur geleden
15'23''

Latest score list for Kakuro

he
healthcare solved puzzle No#9gy8k;
6'14''
gu
guest solved puzzle No#jpv01;
4'43''
Av
Ava solved puzzle No#59m7r;
11'48''
pr
programs solved puzzle No#7nyr4;
12'8''
an
anonymous solved puzzle No#59410;
11'27''
in
insurance solved puzzle No#vv98z;
11'59''
So
Sophia solved puzzle No#4g16g;
6'24''
an
anonymous solved puzzle No#59410;
4'18''
Be
Benjamin solved puzzle No#6wz2r;
8'5''
an
anonymous solved puzzle No#9gy8k;
7'46''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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