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28
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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/p2vpr

Latest score list for #p2vpr

Is
Isabella a second ago
6'25''
In
Internet 9 minutes ago
19'36''
an
anonymous 22 minutes ago
18'58''
an
anonymous 56 minutes ago
17'40''
La
Lawyer 19 minutes ago
15'59''
Ja
Jacob 38 minutes ago
17'51''
wo
workforce 37 minutes ago
11'54''
Pa
Paintless 38 minutes ago
12'31''
Ja
James an hour ago
14'47''
gu
guest 2 hours ago
6'0''

Latest score list for Kakuro

gu
guest solved puzzle No#nmxvx;
10'26''
ma
magento solved puzzle No#090g1;
8'37''
se
semrush solved puzzle No#vn66y;
6'27''
an
anonymous solved puzzle No#kwkx5;
16'43''
so
social solved puzzle No#x9n21;
17'19''
so
software solved puzzle No#gn0n1;
4'17''
an
anonymous solved puzzle No#4k2w4;
6'36''
su
sundays dog solved puzzle No#090g1;
3'37''
an
anonymous solved puzzle No#097v8;
5'10''
an
anonymous solved puzzle No#2ym79;
12'58''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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