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Kakuro(Evil) https://gridpuzzle.com/kakuro/p661v

Latest score list for #p661v

Cl
Classes 刚刚
4'18''
an
anonymous 16分钟前
5'18''
Ja
Jacob 19分钟前
10'3''
Li
Liam 38分钟前
4'58''
Mi
Mia 一小时前
13'0''
an
anonymous 17分钟前
11'1''
pe
petrol 50分钟前
3'43''
pe
petrol 55分钟前
4'43''
Ja
Jacob 一小时前
19'1''
an
anonymous 53分钟前
7'54''

Latest score list for Kakuro

ma
masters solved puzzle No#5w7xr;
13'55''
an
anonymous solved puzzle No#dmyd0;
8'40''
an
anonymous solved puzzle No#n50r5;
10'52''
Li
Liam solved puzzle No#v8yqk;
5'10''
he
healthcare solved puzzle No#5wp7d;
16'13''
gu
guest solved puzzle No#jnxd5;
7'32''
pr
premium solved puzzle No#n50r5;
4'33''
sa
sandwich solved puzzle No#7rg01;
14'40''
cr
credit solved puzzle No#gwg7v;
8'46''
an
anonymous solved puzzle No#zg1my;
19'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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