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Kakuro(Evil) https://gridpuzzle.com/kakuro/q25x2

Latest score list for #q25x2

Ev
Evelyn 刚刚
15'49''
gu
guest 6分钟前
5'41''
gu
guest 17分钟前
8'14''
an
anonymous 52分钟前
6'49''
an
anonymous 一小时前
15'45''
pe
petrol 一小时前
16'44''
an
anonymous 51分钟前
7'38''
an
anonymous 一小时前
9'25''
gu
guest 46分钟前
11'2''
an
anonymous 2小时前
12'34''

Latest score list for Kakuro

gu
guest solved puzzle No#6npmx;
13'13''
an
anonymous solved puzzle No#zvk7v;
19'4''
an
anonymous solved puzzle No#yqkd9;
8'16''
be
betmgm solved puzzle No#82ppe;
10'50''
gu
guest solved puzzle No#dn5r0;
4'1''
an
anonymous solved puzzle No#dn5r0;
3'49''
ch
chocolate solved puzzle No#1nrpk;
5'4''
an
anonymous solved puzzle No#jejry;
17'53''
Ja
Jacob solved puzzle No#n2j65;
7'33''
Ol
Olivia solved puzzle No#zvk7v;
10'50''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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