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Kakuro(Evil) https://gridpuzzle.com/kakuro/q2g82

Latest score list for #q2g82

se
semrush a second ago
6'28''
gu
guest 4 minutes ago
17'56''
re
repair 11 minutes ago
12'26''
Cl
Classes 10 minutes ago
15'0''
fr
freelance an hour ago
17'20''
ma
masters 47 minutes ago
5'27''
me
medical an hour ago
15'52''
Ol
Olivia 24 minutes ago
12'50''
No
Noah 2 hours ago
6'37''
Ho
Hosting 47 minutes ago
18'39''

Latest score list for Kakuro

an
anonymous solved puzzle No#9eq1r;
6'48''
We
Weight loss solved puzzle No#vrwmd;
15'52''
sa
sandwich solved puzzle No#q82r2;
6'54''
gu
guest solved puzzle No#7jr8k;
15'48''
be
betmgm solved puzzle No#ek5g4;
9'6''
ch
chocolate solved puzzle No#16wv6;
8'36''
gu
guest solved puzzle No#qmx6q;
17'38''
Mi
Mia solved puzzle No#7jr8k;
7'54''
st
stock price solved puzzle No#q82r2;
19'32''
gu
guest solved puzzle No#9eq1r;
15'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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