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Kakuro(Evil) https://gridpuzzle.com/kakuro/jgj79

Latest score list for #jgj79

in
intergration a second ago
16'34''
se
semrush 6 minutes ago
7'1''
an
anonymous 38 minutes ago
6'56''
gu
guest 21 minutes ago
9'59''
gu
guest 41 minutes ago
12'6''
an
anonymous an hour ago
11'29''
be
betting an hour ago
7'25''
gu
guest 2 hours ago
11'23''
fi
finance an hour ago
19'14''
in
injury 2 hours ago
5'30''

Latest score list for Kakuro

gu
guest solved puzzle No#q4pmq;
5'23''
fr
freelance solved puzzle No#2yg79;
10'57''
Sh
Shopify solved puzzle No#4k8x4;
4'45''
Ha
Hail car solved puzzle No#9njgx;
7'32''
an
anonymous solved puzzle No#p2z2z;
14'17''
Ma
Mason solved puzzle No#9n1k0;
14'1''
Sh
Shopify solved puzzle No#p2z2z;
14'24''
ou
outsource solved puzzle No#m84qr;
15'39''
te
teriyaki solved puzzle No#554rw;
16'18''
gu
guest solved puzzle No#m8my2;
7'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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