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Kakuro(Evil) https://gridpuzzle.com/kakuro/q2vw2

Latest score list for #q2vw2

wo
workforce 한 초 전
9'8''
de
degree 16 분 전
3'57''
gu
guest 22 분 전
4'55''
se
sell cash 15 분 전
5'24''
ou
outsource 한 시간 전
6'37''
re
refinancing 33 분 전
19'11''
sh
shopping 28 분 전
15'26''
se
settlements 39 분 전
18'32''
be
betmgm 27 분 전
19'38''
Ja
James 56 분 전
6'34''

Latest score list for Kakuro

an
anonymous solved puzzle No#8205x;
18'36''
sp
specialist solved puzzle No#jem94;
8'4''
in
injury solved puzzle No#xzvk1;
4'30''
ch
chocolate solved puzzle No#1nrpk;
13'33''
re
realtor solved puzzle No#zvk7v;
19'51''
an
anonymous solved puzzle No#82ez2;
10'50''
an
anonymous solved puzzle No#82ppe;
18'49''
be
betting solved puzzle No#21qjy;
19'37''
ma
make money solved puzzle No#21qjy;
9'38''
Fi
Fitness solved puzzle No#zvk7v;
13'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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