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Kakuro(Evil) https://gridpuzzle.com/kakuro/q4qk2

Latest score list for #q4qk2

bu
business секунду назад
15'6''
Do
Donate 11 минут назад
17'8''
an
anonymous 22 минут назад
9'45''
Ja
Jacob 24 минут назад
4'40''
gu
guest 50 минут назад
18'20''
an
anonymous 45 минут назад
4'18''
bu
business час назад
6'53''
an
anonymous 2 часов назад
5'9''
wo
workforce час назад
12'15''
fi
fishing час назад
15'13''

Latest score list for Kakuro

fa
family solved puzzle No#15pdr;
9'44''
te
teriyaki solved puzzle No#y0v2p;
4'11''
gu
guest solved puzzle No#526j8;
11'32''
gu
guest solved puzzle No#y1m51;
4'57''
ov
overtons solved puzzle No#77jrj;
12'12''
gu
guest solved puzzle No#gw751;
16'48''
gu
guest solved puzzle No#87kk4;
8'49''
Tr
Treatment solved puzzle No#m9dkr;
18'27''
gu
guest solved puzzle No#y0v2p;
8'31''
so
social solved puzzle No#77jrj;
7'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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