10
31
17
11
23
2
28
16
33
2
4
11
7
21
16
7
15
19
1
3
9
6
11
13
14
16
7
15
1
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Easy) https://gridpuzzle.com/kakuro/qmz2g

Latest score list for #qmz2g

bl
blackboard a second ago
16'15''
an
anonymous 14 minutes ago
11'6''
gu
guest 34 minutes ago
3'30''
In
Internet 13 minutes ago
16'21''
fi
fishing an hour ago
10'18''
an
anonymous an hour ago
19'43''
an
anonymous 33 minutes ago
8'54''
mo
mortgage 36 minutes ago
17'50''
gu
guest 2 hours ago
10'45''
Ch
Charlotte 46 minutes ago
5'3''

Latest score list for Kakuro

gu
guest solved puzzle No#1pj86;
12'24''
Ol
Olivia solved puzzle No#mnkez;
12'50''
gu
guest solved puzzle No#k62g2;
16'22''
pe
petrol solved puzzle No#qmy9e;
19'1''
fr
freelance solved puzzle No#pnkwj;
4'51''
mo
motivation solved puzzle No#1pj86;
12'12''
an
anonymous solved puzzle No#xz7v1;
6'30''
gu
guest solved puzzle No#qnqq9;
8'5''
in
intergration solved puzzle No#pnkwj;
16'14''
Ol
Olivia solved puzzle No#4n865;
14'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024