12
41
7
19
22
3
17
11
6
16
3
16
3
19
13
36
29
17
3
5
17
30
10
32
17
14
16
9
11
14
10
28
22
21
16
22
17
42
5
22
9
31
21
6
9
21
16
17
34
14
4
17
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/qyewq

Latest score list for #qyewq

an
anonymous il y a une seconde
18'7''
re
repair il y a 14 minutes
6'18''
pr
programs il y a 31 minutes
4'3''
Pa
Paintless il y a 48 minutes
18'41''
br
brother il y a 51 minutes
14'31''
la
lawyer il y a 44 minutes
8'30''
pr
programs il y a 30 minutes
15'59''
an
anonymous il y a 25 minutes
7'34''
an
anonymous il y a une heure
18'50''
an
anonymous il y a 2 heures
12'34''

Latest score list for Kakuro

in
intergration solved puzzle No#37z7k;
11'48''
gu
guest solved puzzle No#3jv91;
14'9''
No
Noah solved puzzle No#l9m90;
9'47''
gu
guest solved puzzle No#3w74e;
12'38''
an
anonymous solved puzzle No#l8mr5;
16'57''
an
anonymous solved puzzle No#lp18r;
5'55''
an
anonymous solved puzzle No#l5ppd;
12'15''
sh
shopping solved puzzle No#3jv6y;
18'6''
he
healthcare solved puzzle No#3jv6y;
12'43''
Ol
Olivia solved puzzle No#37z7k;
17'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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