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Kakuro(Hard) https://gridpuzzle.com/kakuro/r4070

Latest score list for #r4070

sh
shopping il y a une seconde
15'4''
gu
guest il y a 6 minutes
14'39''
Re
Rehab il y a 18 minutes
12'43''
an
anonymous il y a 28 minutes
14'55''
in
injury il y a 26 minutes
3'56''
yo
youtube il y a une heure
15'28''
gu
guest il y a 58 minutes
17'20''
my
myloancare il y a une heure
6'37''
sh
shopping il y a 32 minutes
7'14''
br
brother il y a 2 heures
8'44''

Latest score list for Kakuro

te
teriyaki solved puzzle No#e5z4g;
12'30''
gu
guest solved puzzle No#n8pqk;
4'13''
an
anonymous solved puzzle No#77kg4;
11'25''
ph
phone solved puzzle No#mgqjz;
16'35''
In
Investing solved puzzle No#w5kp2;
18'40''
an
anonymous solved puzzle No#e5z4g;
12'35''
ma
makeup solved puzzle No#4jmm5;
14'9''
gu
guest solved puzzle No#4jmm5;
17'11''
sh
shopping solved puzzle No#n8pqk;
17'32''
re
repair solved puzzle No#w5kp2;
3'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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