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Kakuro(Evil) https://gridpuzzle.com/kakuro/r45k4

Latest score list for #r45k4

gu
guest a second ago
13'42''
Lo
Loans 19 minutes ago
5'28''
Pa
Paintless 23 minutes ago
13'38''
do
doctors 31 minutes ago
15'20''
gu
guest 18 minutes ago
15'2''
mo
motivation an hour ago
15'57''
an
anonymous 58 minutes ago
10'4''
pr
premium 46 minutes ago
17'48''
Ha
Hail car an hour ago
8'44''
gu
guest an hour ago
13'58''

Latest score list for Kakuro

gu
guest solved puzzle No#31k60;
18'19''
pr
programs solved puzzle No#lx11d;
19'30''
Av
Ava solved puzzle No#l5vrd;
4'24''
an
anonymous solved puzzle No#wrzjk;
16'28''
Ma
Mason solved puzzle No#l5d40;
5'58''
pr
premium solved puzzle No#3e22n;
8'7''
gu
guest solved puzzle No#l5d40;
19'53''
gu
guest solved puzzle No#3eeen;
6'51''
re
realtor solved puzzle No#lx11d;
4'31''
cr
credit solved puzzle No#31k60;
4'57''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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