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Kakuro(Evil) https://gridpuzzle.com/kakuro/rp471

Latest score list for #rp471

Pa
Paintless 한 초 전
8'20''
Tr
Treatment 7 분 전
10'36''
st
stock price 28 분 전
13'43''
an
anonymous 57 분 전
11'22''
bl
blackboard 58 분 전
9'52''
Au
Automotive 39 분 전
5'37''
me
medical 한 시간 전
15'53''
an
anonymous 31 분 전
18'30''
li
lightroom 54 분 전
11'11''
Av
Ava 2 시간 전
19'25''

Latest score list for Kakuro

gu
guest solved puzzle No#kdkrm;
10'55''
gu
guest solved puzzle No#dnx82;
17'30''
wo
workforce solved puzzle No#rp5rj;
18'52''
In
Investing solved puzzle No#1p4ek;
11'40''
gu
guest solved puzzle No#g1ze4;
5'53''
an
anonymous solved puzzle No#82925;
6'53''
gu
guest solved puzzle No#82925;
11'1''
Ol
Olivia solved puzzle No#req0y;
12'56''
an
anonymous solved puzzle No#g1ze4;
8'21''
wa
warranty solved puzzle No#xwy6p;
11'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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