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Kakuro(Medium) https://gridpuzzle.com/kakuro/rpg04

Latest score list for #rpg04

fi
fishing a second ago
18'40''
ma
magento 13 minutes ago
12'52''
So
Sophia 11 minutes ago
19'55''
gu
guest 12 minutes ago
12'37''
an
anonymous 35 minutes ago
13'58''
gu
guest an hour ago
17'22''
do
doctors 46 minutes ago
12'19''
st
stock price 2 hours ago
17'18''
re
refinancing 2 hours ago
6'32''
El
Elijah an hour ago
10'39''

Latest score list for Kakuro

gu
guest solved puzzle No#okvpm;
6'14''
gu
guest solved puzzle No#okjmq;
14'50''
El
Elijah solved puzzle No#od560;
6'11''
an
anonymous solved puzzle No#37wq4;
16'1''
gu
guest solved puzzle No#37wq4;
18'19''
gu
guest solved puzzle No#7pj29;
5'17''
Fi
Fitness solved puzzle No#xzejp;
10'23''
mo
mortgage solved puzzle No#31mzd;
3'20''
Mi
Mia solved puzzle No#od560;
6'5''
El
Electricity solved puzzle No#xzz78;
10'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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