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Kakuro(Evil) https://gridpuzzle.com/kakuro/rwmmy

Latest score list for #rwmmy

re
restoration a second ago
11'35''
an
anonymous 13 minutes ago
12'36''
an
anonymous 22 minutes ago
12'34''
gu
guest 47 minutes ago
6'58''
Cl
Classes 33 minutes ago
19'41''
an
anonymous an hour ago
5'17''
fi
finance an hour ago
18'15''
bl
blackboard an hour ago
17'57''
an
anonymous an hour ago
5'41''
an
anonymous 2 hours ago
11'1''

Latest score list for Kakuro

Ho
Hosting solved puzzle No#6wgxr;
8'44''
my
myloancare solved puzzle No#6wgxr;
13'12''
an
anonymous solved puzzle No#1g0xd;
4'18''
mo
mortgage solved puzzle No#6w1eq;
16'16''
da
damage solved puzzle No#m94rw;
12'30''
We
Weight loss solved puzzle No#017zr;
14'21''
gu
guest solved puzzle No#4gvvg;
17'21''
Ol
Olivia solved puzzle No#2k568;
8'13''
In
Internet solved puzzle No#qy7eg;
13'58''
an
anonymous solved puzzle No#017zr;
18'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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