17
29
12
4
24
38
16
22
9
18
13
12
36
13
8
24
6
3
39
12
7
17
4
12
9
31
27
23
9
16
29
7
10
15
28
12
6
15
13
17
15
24
20
10
16
43
5
25
24
13
16
17
6
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/rwrnj

Latest score list for #rwrnj

in
injury a second ago
5'16''
fa
farmstand 12 minutes ago
18'44''
gu
guest 30 minutes ago
16'54''
fi
fishing 31 minutes ago
12'35''
se
semrush an hour ago
16'54''
gu
guest an hour ago
8'36''
he
healthcare an hour ago
15'0''
gu
guest 33 minutes ago
18'15''
gu
guest 2 hours ago
10'28''
gu
guest an hour ago
14'33''

Latest score list for Kakuro

an
anonymous solved puzzle No#qynjq;
3'40''
an
anonymous solved puzzle No#5982d;
4'29''
fi
finance solved puzzle No#wpwdk;
19'10''
Ja
James solved puzzle No#qy119;
19'18''
El
Elijah solved puzzle No#zp66n;
14'52''
an
anonymous solved puzzle No#m68rr;
14'39''
cr
credit solved puzzle No#5982d;
15'22''
bl
blackboard solved puzzle No#ddv7p;
12'20''
so
social solved puzzle No#wpgxy;
11'0''
El
Elijah solved puzzle No#wpgxy;
4'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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